Help > The Monitor

The Monitor is the window which appears by default whenever a trawl is started.

The Monitor is designed to allow you to get an in-depth view of what DeepTrawl is doing moment-by-moment. The Monitor provides several different types of information, which are explained below.

Note: The Monitor can be closed at any time without stopping or affecting any running trawl.

The Monitor

Above: The Monitor


Screen shot item number 1

  

Shows the amount of pages which have been (or are currently being) trawled.

Dividing line

Screen shot item number 2

  

Shows the total amount of potential problems which DeepTrawl has found so far.

Dividing line

Screen shot item number 3

  

Shows the amount of time which has passed since DeepTrawl started the current trawl (shows the total time taken after the trawl is finished).

Dividing line

Screen shot item number 4

  

Displays the total amount of pages found so far which have at least one potential problem.

Dividing line

Screen shot item number 5

  

Displays the amount of pages which have been found and are waiting to be trawled.

Dividing line

Screen shot item number 6

  

Shows how many items (pages+images) currently have their details cached in memory.

Dividing line

Screen shot item number 7

  

Shows what each thread is doing at any given time. Shows Dormant when the thread is not doing any work.

Dividing line

Screen shot item number 8

  

Shows the amount of bytes downloaded so far for the current download this thread is performing (if any).

Dividing line

Screen shot item number 9

  

Displays the download speed of any item currently being downloaded in bytes per second.

Dividing line

Screen shot item number 10

  

Displays the URL of the information currently being downloaded if any.

Dividing line

Screen shot item number 11

  

Allows you to stop DeepTrawl from automatically opening the Monitor every time a trawl is started.

Dividing line

Screen shot item number 12

  

Sets the amount of times the Monitor is updated, per second. Higher refresh rates use more system resources.

Dividing line